The Legend Of Zelda: Majoraвђ™s Mask Update V1.1 | ...
: In v1.0, talking to Tatl caused the camera to zoom directly into Link’s face (similar to Navi in Ocarina of Time ); in v1.1, the camera was adjusted to stay at a distance. It also fixed a bug where players could not move the camera while standing on the walls of the Deku Palace.
: It resolved a specific softlock in the European version where attempting to deposit zero Rupees in the Clock Town Bank would freeze the game. The Legend of Zelda: Majora’s Mask Update v1.1 ...
The most recent "v1.1" is the update for , a native PC port created by the developer Wiseguy. This version uses the original N64 file set but recompiles it for modern hardware. : In v1
In the history of The Legend of Zelda: Majora’s Mask , "Update v1.1" refers to three distinct milestones: the original , the 2015 3DS remake patch , and the 2024 modern PC recompilation update . Each played a critical role in refining the experience or adapting it to new hardware. 1. The N64 Program Revision: Version 1.1 The most recent "v1
: The v1.1.0 update introduced a dual analog "free camera," allowing players to rotate the view with the right stick for the first time in the original engine's history.
: It addressed specific startup crashes on Linux by forcing X11 video drivers. Summary Table: Key v1.1 Changes Key Change Primary Purpose N64 (v1.1) Fixed Pirates' Fortress audio & Tatl camera. Bug fixing and audio polish. 3DS (v1.1) Fixed Honey & Darling "Swordless Link" bug. Preventing game-breaking glitches. PC (v1.1.0) Added free analog camera & motion blur fixes. Modernization and QoL features.
When Majora’s Mask 3D launched in February 2015, Nintendo released an official v1.1 patch via the eShop to address several gameplay-hampering bugs.