The - Legend Of Mir 3
: Guilds compete to conquer strongholds like Sabuk Wall and Desert Mud Wall . Winning guilds can collect taxes from local merchants but must defend their fortress against both other players and AI-controlled monster armies.
: Combat is heavily influenced by seven elements: fire, ice, thunder, wind, holy, shadow, and illusion. Players can train these attributes or gain them through items to optimize damage and resistance. The Legend Of Mir 3
Players can choose from four primary classes, each with distinct roles in combat and group play: : Guilds compete to conquer strongholds like Sabuk