: Use the system's "conditions and results" logic to create unique effects like credit-based summons or area-of-effect stuns.
: Create a mod profile with a 16:9 thumbnail and upload it to the mod.io browser so others can download it.
: Copy an existing class (like the Chrono Trooper) to use as a template. Configure abilities, starting weapons, and icons. SYNTHETIK-2.rar
Watch this walkthrough to learn how to use the UniversEdit tools to create and configure your own custom game elements: Synthetik 2 UniversEdit Intro to Modding FlowFire Games YouTube• Jun 18, 2021
: This acts as a folder for your new content. Name it and ensure it is enabled in the Mod Enabler menu. Define Your Feature : : Use the system's "conditions and results" logic
Writing a "feature" for typically refers to creating a new piece of content like a weapon, ability, or class using the game's built-in UniversEdit . The game provides native modding support directly from the main menu, allowing you to build modular game elements without needing external software. Steps to Create a Feature
: Use the Firing Range (enabled in settings) to spawn and test your content immediately. Configure abilities, starting weapons, and icons
Are you looking to create a with specific stats, or are you trying to build a new player class from scratch? Synthetik 2 UniversEdit Intro to Modding