Lokale opslag lijkt te zijn uitgeschakeld in uw browser.
Voor de beste gebruikservaring, moet u lokale opslag inschakelen in uw browser.

In verband met de kerstvakantie is Technirub gesloten van 22-12-2025 t/m 04-01-2026.

Dit betekent dat alle bestellingen die na 21 december worden geplaatst, pas in de week van 5 januari door ons in behandeling worden genomen.

Rtgi_pack (03-04-2023).zip » «Complete»

: Improved filters to remove the "grainy" look common in early ray tracing versions. ⚙️ How to Install To use the content of this .zip file, follow these steps:

: Often includes the qUINT common files required for the shaders to interface with ReShade correctly. ✨ Key Features of the March 2023 Release RTGI_Pack (03-04-2023).zip

If you'd like, I can help you for a specific game or troubleshoot why the depth buffer isn't showing up. Which game are you planning to use this with? : Improved filters to remove the "grainy" look

: The main shader file that calculates bounced lighting and ambient occlusion. Which game are you planning to use this with

: For RTGI to work, you must ensure your "Depth Buffer" is correctly set up in the ReShade "Edit Global Processor Definitions" tab. ⚠️ Important Considerations

: Since it is a post-process effect, it can only trace light for objects currently visible on your screen. Objects behind the camera or off-screen will not cast rays.