You are not locked into a specific class. You can learn various active and passive skills across different talent trees . Early-Game Tips

The game uses a turn-based system where enemies only move when you do . Tactical movement is essential to avoid being surrounded .

is a turn-based, animal-themed RPG . While v0.10.4 is an early access version, the core gameplay mechanics remain consistent throughout its development toward the full 1.0 release . Core Gameplay Mechanics

Gain experience to level up and allocate points into Vitality , Strength , and Dexterity .

Each talent has a primary and secondary attribute. Efficiency (up to 150%) is calculated based on how many points you've invested into those specific attributes .