By removing the GUI, the game preserves its "roly-poly" aesthetic, forcing players to physically interact with the world to progress when they are stuck on its most "impossible" stages. Obby But You're a Bouncy Ball (Stages 1-40)
Instead of a button, a hidden or clearly marked "skip zone" uses a Touched event. When the ball enters this part, the script identifies the player and updates their leaderstats stage value. Obby but you're a ball skip level(not gui)
Another non-GUI method involves chat commands or proximity prompts. By removing the GUI, the game preserves its