: Critics from RPGFan pointed out that the story can feel convoluted and that the English translation sometimes suffers from awkward phrasing, which may affect immersion.
: The shared health bar and gear systems were noted for providing a unique twist on standard JRPG mechanics, though some felt the dungeons became repetitive.
: Players on platforms like the Nintendo Switch have reported occasional framerate drops and long loading times compared to the PC version.
: A mini-game where Doe uses cards to "break" the mental defenses of NPCs to extract information.
: Players navigate the neon-lit streets of Mato to talk to NPCs and gather clues, then switch to dungeon exploration within Rifts to fight monsters.
Reviews for Mato Anomalies have been mixed, with critics often praising its ambition while noting technical and narrative flaws.