: Cities are fully modeled and customizable. You can upgrade walls and add "components" (like blacksmiths or woodmills) that provide specific economic or military benefits. Factions and Races
: Units don't just fight to the death; they have morale. If a company takes too much damage or loses its leader, it will "rout" and retreat automatically to the nearest friendly territory to replenish. kohan-ii-kings-of-war
: There is no traditional "worker" gathering. Instead, players manage a global gold income derived from settlements and mines. Resources like wood, stone, and iron act as ongoing upkeep costs that decrease your gold flow rather than being stockpiled. : Cities are fully modeled and customizable