[xbox Classic]: Just Cause

When most open-world games were still figuring out city blocks, Just Cause dropped players onto the massive Caribbean island nation of .

: With over 300 side missions (mostly liberating villages or taking over drug cartel hideouts), the gameplay could become repetitive quickly. Just Cause [Xbox Classic]

: Players often dealt with slippery vehicle handling—especially on motorcycles—and buggy mission design. When most open-world games were still figuring out

Whether you’re a series veteran or a newcomer curious about the roots of "Chaos," here is a retrospective look at the game that started it all. A World That Was Way Too Big (In a Good Way) Just Cause [Xbox Classic]