Idiotic (the Game) -
: Development focuses heavily on the 3Cs of game design : Character, Controls, and Camera to ensure the breakneck speed feels fluid.
A looking for a "Let's Play" or review structure? IDIOTIC (The Game) on Steam IDIOTIC (The Game)
: Players alternate between The Top (a bright, robotic-filled reality with objectives) and The Alt (a dark, zombie-infested realm used for healing and repositioning). : Development focuses heavily on the 3Cs of
: Hiding more items like "garlic bread™" to reward exploration in The Alt. IDIOTIC (The Game)
The game's identity is built on a few "idiotic" pillars that define its current and future content:
: Expanding the procedural city generation to include more verticality for grappling and wall-running.