: Contains files related to the Unreal Engine 4 framework upon which the game is built. Asset & Modding Components
If the archive is intended for modding, it may contain specific subfolders found in the extracted game files: Astroneer.rar
: Note that player save files are typically stored separately from the installation directory in %LOCALAPPDATA%\Astro\Saved\SaveGames . Setting up Modding Tools - Astroneer Modding Documentation : Contains files related to the Unreal Engine
: Classes like Procedural Modifier and Procedural Placement (e.g., Plains_Terran_Puzzles ) used to define how biomes and objects spawn on different planets. Technical Requirements Technical Requirements : Stores asset files for various
: Stores asset files for various in-game items (e.g., FloodLight_IT.uasset and FloodLight_IT.uexp ).
: The installed game requires approximately 2 GB of available space. A .rar archive would likely be smaller due to compression.
: Contains files related to the Unreal Engine 4 framework upon which the game is built. Asset & Modding Components
If the archive is intended for modding, it may contain specific subfolders found in the extracted game files:
: Note that player save files are typically stored separately from the installation directory in %LOCALAPPDATA%\Astro\Saved\SaveGames . Setting up Modding Tools - Astroneer Modding Documentation
: Classes like Procedural Modifier and Procedural Placement (e.g., Plains_Terran_Puzzles ) used to define how biomes and objects spawn on different planets. Technical Requirements
: Stores asset files for various in-game items (e.g., FloodLight_IT.uasset and FloodLight_IT.uexp ).
: The installed game requires approximately 2 GB of available space. A .rar archive would likely be smaller due to compression.