Fixed a critical buffer overflow exploit and problems where screenshots would overwrite each other.
Removed the "bunny hopping" exploit that allowed players to move at extreme speeds in HLDM, Counter-Strike , and Team Fortress Classic .
Added support for large numbers of players to watch games in real-time.
The text you provided is the filename of an old update patch for the . Translated from the garbled Cyrillic encoding (Mojibake), the string reads:
Implemented for weapons in Half-Life Deathmatch (HLDM) to reduce the feeling of lag.
Fixed a critical buffer overflow exploit and problems where screenshots would overwrite each other.
Removed the "bunny hopping" exploit that allowed players to move at extreme speeds in HLDM, Counter-Strike , and Team Fortress Classic .
Added support for large numbers of players to watch games in real-time.
The text you provided is the filename of an old update patch for the . Translated from the garbled Cyrillic encoding (Mojibake), the string reads:
Implemented for weapons in Half-Life Deathmatch (HLDM) to reduce the feeling of lag.